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The expansion also includes twelve new artifacts, minor balance tweaks and eight new terrain types designed to enhance hero attributes such as morale, luck and magic expertise.
![heroes 3 campaign heroes 3 campaign](https://i.ytimg.com/vi/qZe0jbWWbdE/maxresdefault.jpg)
The Shadow of Death includes seven new campaigns with adjustable difficulty settings.
![heroes 3 campaign heroes 3 campaign](http://2.bp.blogspot.com/-YN8kiXukX6I/Ta06fa0xZ4I/AAAAAAAAAKo/mMoaFa_qNNQ/s1600/necro11.jpg)
After you're finished with the preparations, attack the enemy city and finish this mission. Visit all the learning places, and those in which you can increase their stats, as well as try to build Mage Guilds in all of your cities (you will have access to several 5th level Mage Guilds this time). Focus on gaining as much experience as possible - 8 out of your heroes, with a maximum 12th level, will be transferred to the next mission. Use the same tactic as during the first mission of the previous campaign - set your hero just outside the enemy city and use the rest of your heroes to clear out the whole map. You should now have 3 out of 4 enemy cities captured - the last one is located in the North-Western section of the map (point W4 on the map). Capture it and head South-East - in the lower left corner of the map you will find an enemy Tower city ( point W3 on the map). Capture it and head towards the North-Eastern edge of the map, where you will find another enemy city (this time a Rampart type - point W2 on the map). You will surface near an enemy Castle-type city, which is located to the East of your current position ( point W1 on the map).
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The quicker you conquer neutral cities, the better. Use whatever route you wish to and you should soon stumble upon another neutral city, located to the North-West of the previously captured one ( point N2 on the map). After you've done that, continue to the North-West - you should soon arrive at a crossroads, leading upwards and to the left. Defeat the creatures dwelling inside, enter the city, build Town Hall and use the opportunity that you can build Harpy Hags here (upgrade those already present inside your army and recruit any available). After a short while you should arrive at a neutral Dungeon city ( point N1 on the map). Afterwards, head North from your starting city, reveal part of the underworld map by visiting the Pillar of Fire ( point POI1 on the map), and from there head North-West. Start off with building the Pillar of Eyes, and after that recruit all your available units. 1 as your starting bonus - it will come in handy to supply your hero with spells (don't forget to buy a spellbook!), as well as will speed up the process of your city development (especially the City Hall). Select the Mage Guild as your starting bonus.īegin the mission by taking the Mage Guild lv.